package math;
public class Math3D {
	public final static float D_180 = 180F; 
	public final static float D_360 = 360F; 
	public final static float D_090 = 090F;
	
	public final static float R_PI = 3.1415926F;
	public final static float R_PI_HALF =  R_PI/2;
	public final static float R_PI_OVER_D_180 = R_PI/D_180 ;
}
